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Emberwake

The sun has fallen. Carry the last light through six distinct sanctums in this isometric action adventure. Dash through shadows to ignite your blade, choose gifts that shape your run, and face the Sunless Warden. Or enter Endless Night: escalating waves, a boss every five waves, upgrade choices, and a personal best to beat.

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Emberwake cover artwork

How to play

WASD or arrows · Move
J or click · Strike
Space · Dash
E · Sunburst
Escape · Pause
Touch controls appear on mobile.
Modes
Campaign and Endless Night
Worlds
Six sanctums, then the Sunless Warden
Progress
Campaign checkpoints on this browser
Players
Single player

Progress and saving

Continue restores the latest campaign checkpoint, saved when a run begins and after a gift choice. It is not a frame-by-frame resume: unfinished encounters may need replaying. Endless Night keeps a personal best but does not resume an interrupted run. Clearing this site’s browser data removes these saves.

Read Emberwake’s guide → · Player help · Report a problem