Emberwake
The sun has fallen. Carry the last light through six distinct sanctums in this isometric action adventure. Dash through shadows to ignite your blade, choose gifts that shape your run, and face the Sunless Warden. Or enter Endless Night: escalating waves, a boss every five waves, upgrade choices, and a personal best to beat.
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How to play
WASD or arrows · Move J or click · Strike Space · Dash E · Sunburst Escape · Pause Touch controls appear on mobile.
- Modes
- Campaign and Endless Night
- Worlds
- Six sanctums, then the Sunless Warden
- Progress
- Campaign checkpoints on this browser
- Players
- Single player
Progress and saving
Continue restores the latest campaign checkpoint, saved when a run begins and after a gift choice. It is not a frame-by-frame resume: unfinished encounters may need replaying. Endless Night keeps a personal best but does not resume an interrupted run. Clearing this site’s browser data removes these saves.